I do not have much of an intro for this one. Let us take a look at Daniel Remar‘s Princess Remedy in a World of Hurt.
Genres: 2D Shooter, Shoot ’em up, RPG, fantasy, Retro, parody
Length: 1-3 hours (Depending on whether the player is interested on a second playthrough on a higher difficulty).
Plot Summary: Remedy, a recent graduate from the Saturnian healing school, must descend to Hurtland and use her powers to heal everyone from stray ducks to dark lords, and finally cure the ailing Prince Hingst. It’s a short, whimsical adventure with plenty of heart(s).
Princess Remedy is a retro style role playing game with 2D shooter and shoot ’em up elements. Gameplay revolves around Remedy exploring the different regions of Hurtland, visiting towns, caves, buildings and outer space healing every sentient being (humans, animals, plants, mummies etc.) she comes across on her way to healing the prince. It is a must to heal as many beings as possible for there are gates that can only be unlocked after a certain amount of hearts had been acquired. Aside from healing the sick, hearts and power ups are found inside white chests scattered across Hurtland. Some are in plain sight while others are hidden or out of reach and Remedy must locate the numerous secret passages to acquire them. This game requires a lot of exploration, checking every nook and cranny to find the secret passages leading to hidden items or areas, especially completionists who want that 101%
Remedy moves in four directions so no diagonal turns are possible but the game was made in a away that it is not necessary. There are no save points. Players save the game by going to the options menu. The graphics are in a retro style reminiscent of an old-school Atari game with a modern sprucing. The soundtrack is 8-bit bliss.
Battles take place when Remedy talks to patients and then enters their bodies to combat the large variety of viruses with varying attack patterns using her automatic rapid fire weapons and available flask grenades. As mentioned above it is essential to find the powerups for the viruses ramp up in difficulty quickly, especially in the harder difficulties. There is no game over. Should Remedy fail to heal a patient she simply gets kicked out. Talk to them again for a rematch.
As for the yuri, it is more evident after beating the super cool final boss that JRPG veterans will instantly recognize what it parodies. However, there is one super secret love interest that the player has to actually put some effort into finding, getting the super secret item and then winning her heart, making her route (out of the many others) the true ending of the game in my opinion. Getting this end along with a perfect game completion percentage is most satisfying.
Overall Princess Remedy in a World of Hurt is a short, challenging and fun game worth everyone’s time, especially because it is free. Fans of retro graphics and 2D shoot ’em ups will find brief but sweet enjoyment after picking this game up.
PS: Calling this game an Undertale ripoff is one of the dumbest criticisms I had ever heard.
Daniel Remar is a game designer at Ludosity.com. Check out some other cool games there.