Developer(s) The Neverhood, Inc.
Publisher(s) DreamWorks Interactive
Distributor(s) Electronic Arts
Series The Neverhood
Platform(s) PlayStation
Release date(s) 1998
Genre(s) Platform
Mode(s) Single player
Rating(s) ESRB: T (Teen)
Original rating: KA (Kids to Adults)
Media/distribution CD-ROM

Since I already made a VtmB review, I might as well make another one for of my fav childhood Platformers, Skullmonkeys for the PS1.

Skullmonkeys is the sequel to the Adventure game, The Neverhood, created by animator Doug TenNapel. Rather than being a PC adventure game like its predecessor, it is a platformer for the PlayStation.

Plot: Klogg, the main villain of the 1st game is banished from The Neverhood and ends up in the planet Idznak, home of the Skullmonkeys. He tricks the Skullmonkeys into helping him create his ultimate war machine, “Evil Engine #9” and use it to get his revenge. A Skullmonkey that wasn’t fooled by Klogg’s deceit sends a distress signal to The Neverhood where Klaymen, the main protagonist is called to Idznak and stop Klogg’s plans.

As mentioned above this game’s a platformer where you traverse through 90 levels (alternate routes included) getting from point A to B in each level, occasionally encountering bosses. What makes this platformer stand out from most others is its humor. Klaymen will butt bounce his way to victory but not without special items to help him along the way. These items include energy balls (Hadokens as I like to call them) Homing birds, your brother Willie, Fart clones and the screen wiping super weapon Univeeeerse Enemaaaaaaaaa!

Here;s some gameplay footage of the 1st level.

Aside from the wide variety of Skullmonkeys, Klaymen must also contend with the YNTs, a sort of mantis/locust like insects. The bosses in the game are pretty cool but there’s one in particular that has stood out the test of time as the weirdest boss ever, Joe Head Joe, a huge Skullmonkey with a Rastafarian head as his body that shoots fireballs and pops its eyes that resides in…a hotdog factory.

This game is also notorious for being quite challenging. Not NES or Demon’s Souls hard, but it ain’t a walk in the park either.

The graphics: Like the Neverhood and the Clayfighter series, this game uses Clay animation and even though it’s dated, it holds up pretty well today.

The music: Another thing that makes Skullmonkeys so memorable for the few who have played it is its music. It’s catchy, quirky and fun to listen to. My personal favorite is the Bonus Level song which to this day is the BEST bonus level song ever composed.

In conclusion: If ever in your life you can somehow find a way to play this hidden gem of a classic, legal or illegal, go for it doods! and with that, I leave you with one of my fav cutscenes in the game.

About OG-Man

Yuri and Slice of Life are my anime passion.
This entry was posted in GGE (Gomez Gaming Emporium) and tagged , , , , , . Bookmark the permalink.

2 Responses to Skullmonkeys

  1. tsurugiarashix says:

    The name sounds familiar, but still does not ring any bells gameplay wise. Might check it out, anyway, since it does look fun. Just too bad you can not find the good, old PS1 games hardly anymore (Physical CD’s that is.)


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